Bruce & Levin's Taxonomy of Educational Technologies

In response to the lack of appropriate models of technology use which could be applied to new educational technologies, Bruce & Levin (1997) developed a way of classifying uses of educational technologies. This classification was based on a four-part division suggested years ago by John Dewey to explain natural learning "impulses": inquiry, communication, construction, and expression (Bruce & Levin, 1997). They then suggest different educational technologies, referred to as media, which can aid in each of these four modes of learning and discovery.

Full article: http://www.isrl.uiuc.edu/~chip/pubs/taxonomy/taxonomy.pdf

A. Media for Inquiry

1. Theory building--technology as media for thinking.

Model exploration and simulation toolkits

Visualization software

Virtual reality environments

Data modeling--defining categories, relations, representations

Procedural models

Mathematical models

Knowledge representation: semantic network, outline tools, etc.

Knowledge integration

2. Data access--connecting to the world of texts, video, data

Hypertext and hypermedia environments

Library access and ordering

Digital libraries

Databases

Music, voice, images, graphics, video, data tables, graphs, text

3. Data collection--using technology to extend the senses

Remote scientific instruments accessible via networks

Microcomputer-based laboratories, with sensors for temperature, motion, heart rate, etc.

Survey makers for student-run surveys and interviews

Video and sound recording

4. Data analysis

Exploratory data analysis

Statistical analysis

Environments for inquiry

Image processing

Spreadsheets

Programs to make tables and graphs

Problem-solving programs



B. Media for Communication

1. Document preparation

Word processing

Outlining

Graphics

Spelling, grammar, usage, and style aids

Symbolic expressions

Desktop publishing

Presentation graphics

2. Communication--with other students, teachers, experts in various fields, and people

around the world

Electronic mail

Asynchronous computer conferencing

Synchronous computer conferencing (text, audio, video, etc.)

Distributed information servers like the World-wide Web

Student-created hypertext environments

3. Collaborative Media

Collaborative data environments

Group decision support systems

Shared document preparation

Social spreadsheets

4. Teaching Media

Tutoring systems

Instructional simulations

Drill and practice systems

Telementoring



C. Media for Construction

Control systems--using technology to affect the physical world

Robotics

Control of equipment

Computer-aided design

Construction of graphs and charts



D. Media for Expression

Drawing and painting programs

Music making and accompaniment

Music composing and editing

Interactive video and hypermedia

Animation software

Multimedia composition

Media for Inquiry

Instrument Instrument Focus Type of Instrument Number of Questions Source* Comments** Examples*** of Studies
Model exploration and simulation toolkits Theory Building: Technology as media for thinking          

Model exploration and simulation toolkits

         
Visualization software          
Virtual reality environments          
Data modeling--defining categories, relations, representations          
Procedural models          
Mathematical models          
Knowledge representation: semantic network, outline tools, etc.          
Knowledge integration          

 

Other similar Instruments

Bruce, B.C. & Levin, J. A. (1997). Educational technology: Media for inquiry, communication, construction, and expression. Journal of
Educational Computing Research, 17(1),
79-102.